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Level Designer

Remote @Hidn Studios in Design , in Game Designer
  • Post Date : 28/01/2023
  • Apply Before : 24/02/2023
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Job Detail

  • Job ID 223272
  • Working Hours Full-time

Job Description

Come join our mission to create the future of entertainment as a key member of our game design team. On this team, you will be responsible for creating a wide variety of compelling multiplayer spaces, growing and mentoring a team of Level Designers, and helping to define and develop our User Generated Content map-creation tool. You’ll be empowered and given autonomy. Your ideas will matter as you will have full creativity control and we will give you a yes or no.

The Job

  • Drive the vision for what makes a large breathable world that vision within both the studio and the Hidn Studios community.

  • Own the map creation process from conception to final polish. Design, prototype, and iterate on playable levels in coordination with other disciplines.

  • Create compelling levels that challenge players to explore the world, employ innovative tactics, and use new mechanics as they are developed.

  • Build, train and lead a small team of Level Designers to create industry-leading multiplayer map spaces.

  • Work with project directors to define our UGC map creation pipeline, develop metrics for environment tile sets, and build the map creation rules and best practices.

  • Act as a UGC emissary to the online community. Actively engage with creators and create a suite of UGC training materials to help other creators be successful.

  • Work with leads and producers to prioritize tasks and manage deliverables.

  • Work closely with project directors to translate the game vision into a playable experience.

  • Help establish and enforce consistent Level Design best practices, constraints, and metrics throughout the project.

  • Identify and surface areas of concern within gameplay spaces, to drive solutions with the project directors.

Who Will Be a Great Fit?

We welcome your uniqueness. Research shows that diverse teams do the best work. Our customers are all over the world, and from all walks of life. It’s important that we’re not all the same, so that we can draw on our differences, what we’ve experienced, and how we think.

  • Minimum 3 AAA shipped titles in the shooter genre.

  • 5+ years of experience as a Senior or Lead Level Designer.

  • A proven track record of creating and delivering industry leading multiplayer map spaces.

  • Experience growing a Level Design team, managing people through product launch.

  • A passion for building high-quality games.

  • A strong history of working with other disciplines to solve complex development issues.

  • Unreal Engine experience is a must.

  • A strong desire to evangelize and teach the craft of Level Design to both the development team and community members.

Nice to Have

  • Experience working with or designing UGC tool sets.

  • Office365 and Google Suite proficiency.

  • A mindset of continuous improvement; humble and ambitious.

  • Prior experience in a startup environment or small business.

  • Adaptable, with a good sense of humor.

  • Multi-lingual

The Perks

  • Competitive Salary and excellent Benefits.

  • Flexible hours, with the potential of remote working.

  • Visibility and input to business strategy, including technology and creative partners.

  • Autonomy and latitude within your role.

  • Atlanta’s healthy living and vibrant city culture.

  • Tight knit, highly experienced, fun-loving team.

Employment Type: Full-time,

Seniority Level: Lead

Industry: Video Games, Game Design

Employment Type: Full-time

Job Functions: Game Design

Required skills

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