Senior Unity Graphics/Pipeline Engineer

Remote @Myria in Developer , in Engineering , in Game Developer
  • Post Date : 10/09/2022
  • Apply Before : 10/10/2022
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Job Detail

  • Job ID 221567
  • Working Hours Full-time
  • Years Experience Required 6

Job Description

Myria is an Ethereum Layer 2 scaling solution, built to bring digital assets, NFTs, and blockchain gaming to life. Our mission is to empower digital asset ownership for people and businesses. If you get excited by the thought of joining a highly experienced, fast-paced global team that is building the future, this role may be for you.

As a Senior Unity Graphics/Pipeline Engineer, you will be responsible for making the game look /mobile) by implementing shaders, scenegraph optimizations, etc.

As well as creating superb visual effects which run at a silky-smooth framerate. excellent on all platforms (PC)

Key Responsibilities:

  • Work with artists, designers, and other programmers to determine the visual needs of the game

  • Evaluate requirements to hit visual targets for the various different platforms (PC & mobile)

  • Establish an effective strategy and development pipeline to implement requirements

  • Implement mechanism for graceful visual degradation of graphics quality settings based on hardware capability

  • Design, build, and maintain efficient, reusable, and reliable code

  • Ensure the best performance, quality, and responsiveness of applications and games

  • Identify process and application bottlenecks and implement solutions in a timely manner

Key Requirements:

  • At least 6+ years of experience working on graphics/pipeline-related code

  • At least 3+ years building AAA-quality games in Unity

  • Deep experience/knowledge about modern Unity rendering pipelines, URP/HDRP

  • Mastery-level skills in shader graph/HLSL

  • Solid knowledge of VFX graphs as well as legacy effects pipelines

  • Strong 3D math skills

  • Shipped at least 2 titles on PC, console, and/or mobile platforms

  • Ability and desire to work in a rapid-iteration environment

  • Strong C# object-oriented programming and scripting language skills

Experience working with game assets (meshes, animations, materials, etc.)

Required skills

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